So, I’ve recently been reading the Steve Jobs biography by Walter Isaacson. If you haven’t read it, I highly suggest you to even if you hate Apple(I’m not a big fan). I’ve noticed something incredibly similar between Jobs’ revolutionizing how people use personal computers and, in a sense, how Markus Persson(Notch) revolutionized the indie game industry.
Before Jobs’ had his way with personal computers, they always came in separate parts or hobby kits, not friendly for the end user. They weren’t seen as a product but something to do/use in your spare time if you had the cash. Jobs took the separate parts, put them into a single product, and marketed it to the people who generally wouldn’t have touched a personal computer. Notch took indie games, slapped a friendly price tag on them, and you can see where it’s gone.
A few years ago, nobody cared about indie games, really. They were mostly small projects given out for free, funded by small amounts of donations. Before Markus created Minecraft, it wasn’t really believed you could have great sales on an indie game. He(and Mojang) have changed that and in a sense are ‘pioneers’ in this new indie industry.
Just some thoughts.